{"id":2235071,"date":"2025-01-03T20:20:10","date_gmt":"2025-01-03T20:20:10","guid":{"rendered":"https:\/\/polyversemusic.com\/?post_type=artists&#038;p=2235071"},"modified":"2025-01-08T19:50:24","modified_gmt":"2025-01-08T19:50:24","slug":"emperia-sound","status":"publish","type":"artists","link":"https:\/\/polyversemusic.com\/stg\/artists\/emperia-sound\/","title":{"rendered":"Emperia Sound"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"2235071\" class=\"elementor elementor-2235071\" data-elementor-post-type=\"artists\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-28d202d elementor-section-stretched elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"28d202d\" data-element_type=\"section\" data-settings=\"{&quot;stretch_section&quot;:&quot;section-stretched&quot;,&quot;background_background&quot;:&quot;gradient&quot;,&quot;shape_divider_bottom&quot;:&quot;opacity-tilt&quot;}\">\n\t\t\t\t\t\t\t<div class=\"elementor-background-overlay\"><\/div>\n\t\t\t\t\t\t<div class=\"elementor-shape elementor-shape-bottom\" aria-hidden=\"true\" data-negative=\"false\">\n\t\t\t<svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 2600 131.1\" preserveAspectRatio=\"none\">\n\t<path class=\"elementor-shape-fill\" d=\"M0 0L2600 0 2600 69.1 0 0z\"\/>\n\t<path class=\"elementor-shape-fill\" style=\"opacity:0.5\" d=\"M0 0L2600 0 2600 69.1 0 69.1z\"\/>\n\t<path class=\"elementor-shape-fill\" style=\"opacity:0.25\" d=\"M2600 0L0 0 0 130.1 2600 69.1z\"\/>\n<\/svg>\t\t<\/div>\n\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-267f3a13\" data-id=\"267f3a13\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-69ab15c2 elementor-section-content-bottom elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"69ab15c2\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-wide\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-1041afe8\" data-id=\"1041afe8\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-3d86e83e elementor-widget elementor-widget-text-editor\" data-id=\"3d86e83e\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"color: #ffffff;\">EMPERIA SOUND<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3aa81649 elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"3aa81649\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-8c73d05\" data-id=\"8c73d05\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-6e13613 elementor-hidden-phone elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"6e13613\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-wide\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-4d216591\" data-id=\"4d216591\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap\">\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-4dee97c7 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"4dee97c7\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-4885602c\" data-id=\"4885602c\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-77432934 elementor-widget elementor-widget-image\" data-id=\"77432934\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"844\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/artists-page-image-emperia-sound-2.jpg\" class=\"attachment-full size-full wp-image-2235079\" alt=\"\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/artists-page-image-emperia-sound-2.jpg 600w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/artists-page-image-emperia-sound-2-213x300.jpg 213w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/artists-page-image-emperia-sound-2-360x506.jpg 360w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-2af7577c\" data-id=\"2af7577c\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-21e7088f elementor-widget elementor-widget-text-editor\" data-id=\"21e7088f\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">If you\u2019ve played video games, you\u2019ve likely explored, fragged, and looted to the music of <strong>Emperia Sound<\/strong>, a Los Angeles team of A-list composers and sound designers who combine the best of two worlds: <br \/>They have extensive backgrounds in scoring for films and TV, but are also gamers themselves. <\/span><\/p>\n<p>CEO and co-founder Cody Johnson, fellow co-founder and composer Jeff Rona (who penned \u201cThe Reel World\u201d film scoring column in <i><span style=\"font-weight: 400;\">Keyboard<\/span><\/i><span style=\"font-weight: 400;\"> magazine), and independent collaborator Jesse Zuretti joined Polyverse for a deep discussion of the differences between composing for the \u201clean-back\u201d experience of watching a film or TV series and the \u201clean-forward\u201d interactivity of video games.<\/span><\/p>\n<p><span style=\"color: #00ccff;\"><a style=\"color: #00ccff;\" href=\"https:\/\/emperiasound.com\/\">emperiasound.com<\/a><\/span><\/p>\n<p><span style=\"color: #00ccff;\"><a style=\"color: #00ccff;\" href=\"https:\/\/www.jessezuretti.com\/\">jessezuretti.com<\/a><\/span><\/p>\n<p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p>\n<p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p>\n<p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-4dd19343 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"4dd19343\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-7921e306\" data-id=\"7921e306\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1292867f elementor-widget elementor-widget-text-editor\" data-id=\"1292867f\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h1 style=\"text-align: center;\"><span style=\"color: #ffffff;\"><span style=\"font-weight: 400; color: #ff52c2;\">INTERVIEW <\/span>WITH EMPERIA SOUND and JESSE ZURETTI<\/span><\/h1>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-14313f1e elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"14313f1e\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-55c89716\" data-id=\"55c89716\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2f687330 elementor-widget elementor-widget-text-editor\" data-id=\"2f687330\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><span style=\"font-weight: 400;\"><em>First, could you each describe your pathway into game music and sound?<\/em> <\/span><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-056169d elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"056169d\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-287794b\" data-id=\"287794b\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1e8833d elementor-widget elementor-widget-image\" data-id=\"1e8833d\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"238\" height=\"238\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona.jpg\" class=\"attachment-large size-large wp-image-2235078\" alt=\"jeff rona picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona.jpg 238w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-150x150.jpg 150w\" sizes=\"auto, (max-width: 238px) 100vw, 238px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-1fb9552\" data-id=\"1fb9552\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-ed4c5a3 elementor-widget elementor-widget-text-editor\" data-id=\"ed4c5a3\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"color: #ffffff;\"><b>Jeff Rona:<\/b><\/span><\/p><p><span style=\"font-weight: 400;\">I\u2019d already been scoring film and television for years when someone from Sony PlayStation here in Los Angeles invited me for an informal visit. I got into an impromptu conversation with Stig Asmussen, the director of the <\/span><i><span style=\"font-weight: 400;\">God of War 3<\/span><\/i><span style=\"font-weight: 400;\"> release, which was under development at the time. He knew some of my music and asked to hear some more. He later asked if I would be interested in scoring the official launch trailer for the new <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\">, and I was happy to do so. Stig and the PlayStation team really liked the theme I\u2019d written for the trailer, and they asked if they could use it in the game itself. He also made it clear that there was already a small team of composers scoring the game and there was no room for another; they just wanted that one theme. However, one thing led to another \u2014 they asked for multiple variations of that theme \u2014 and it kept growing until I eventually had a place. I ended up writing quite a bit of the score, and that became a launching point for me to do more game scores.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-2e5aca6 elementor-section-content-middle elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"2e5aca6\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-3d26b98\" data-id=\"3d26b98\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-124fd8c elementor-widget elementor-widget-image\" data-id=\"124fd8c\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"238\" height=\"238\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-zuretti-square.jpg\" class=\"attachment-large size-large wp-image-2235190\" alt=\"jesse zuretti interview polyverse\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-zuretti-square.jpg 238w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-zuretti-square-150x150.jpg 150w\" sizes=\"auto, (max-width: 238px) 100vw, 238px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-e50e84d\" data-id=\"e50e84d\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-4bbeb7a elementor-widget elementor-widget-text-editor\" data-id=\"4bbeb7a\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"color: #ffffff;\"><b>Jesse Zuretti:<\/b><\/span><\/p><p><span style=\"font-weight: 400;\">In late 2022 when I was commissioned to do a demo for a massive AAA studio that has produced games I\u2019ve played since I was a kid. The demo took me on a side quest meeting someone at Riot who played in a band I loved, called Xerath. Mike Pitman (Senior Composer at Riot Games) rolled the dice hiring me to work on the game that turned out to be <\/span><i><span style=\"font-weight: 400;\">2XKO<\/span><\/i><span style=\"font-weight: 400;\">. <\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-3181da2 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"3181da2\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-0e57c5e\" data-id=\"0e57c5e\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-8845219 elementor-widget elementor-widget-image\" data-id=\"8845219\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"238\" height=\"238\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson.jpg\" class=\"attachment-large size-large wp-image-2235077\" alt=\"cody johnson picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson.jpg 238w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-150x150.jpg 150w\" sizes=\"auto, (max-width: 238px) 100vw, 238px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-25c0082\" data-id=\"25c0082\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e29d46b elementor-widget elementor-widget-text-editor\" data-id=\"e29d46b\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"color: #ffffff;\"><b>Cody Johnson:<\/b><\/span><\/p><p><span style=\"font-weight: 400;\">The separate pathways of gaming and music\/sound existed in my life since I was single-digits years old \u2013 playing <\/span><i><span style=\"font-weight: 400;\">Warcraft II<\/span><\/i><span style=\"font-weight: 400;\"> and picking up trumpet at a young age \u2013 but it wasn\u2019t until I had already been working in the music industry that I got the opportunity to fuse those into one. The beginnings of my music career saw me producing for other artists, recording and performing my own music with bands, and then I landed in the world of music-for-picture until an opportunity arose to give gaming a whirl. I was working with my now business partner, Jeff Rona, and our studio scored <\/span><i><span style=\"font-weight: 400;\">Marvel vs. Capcom: Infinite<\/span><\/i><span style=\"font-weight: 400;\">, which fused a lot of my musical passions into one, and that led to back-to-back critically acclaimed Capcom projects: Devil May Cry 5 and Resident Evil 2.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-76765434 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"76765434\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-d3f3b98\" data-id=\"d3f3b98\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e42eb2b elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"e42eb2b\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-37d9dd0f elementor-widget elementor-widget-text-editor\" data-id=\"37d9dd0f\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><em><span style=\"font-weight: 400;\">Which current projects are you most excited about?<\/span><\/em><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-a8b2803 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"a8b2803\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-02fe209\" data-id=\"02fe209\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-8006209 elementor-widget elementor-widget-text-editor\" data-id=\"8006209\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jeff:<\/b><\/p><p><span style=\"font-weight: 400;\">We\u2019re always under NDA about work in progress. The project taking up most of my time has been an epic fantasy game based on a famous novel. It\u2019s got heavy mythology, deep characters, and it\u2019s phenomenally ambitious. It\u2019s expected to go on for many more months, probably well over a year.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-95d225b elementor-widget elementor-widget-text-editor\" data-id=\"95d225b\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jesse:<\/b><\/p><p><span style=\"font-weight: 400;\">An upcoming 2-versus-2 fighter game is the first time I\u2019m getting to exhibit a lot of my deeper musical influences.\u00a0 I\u2019m working with some incredible musicians on my tracks.\u00a0 The whole thing has been an absolute dream \u2014 I love the team from top to bottom.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f8fa1ea elementor-widget elementor-widget-text-editor\" data-id=\"f8fa1ea\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Cody:<\/b><\/p><p><span style=\"font-weight: 400;\">After years of NDAs I\u2019m able to talk about my work on the recently released <\/span><i><span style=\"font-weight: 400;\">Star Wars: Outlaws<\/span><\/i><span style=\"font-weight: 400;\">. Two years of intense labor went into the in-world music and fictional instruments. <\/span><i><span style=\"font-weight: 400;\">Outlaws<\/span><\/i><span style=\"font-weight: 400;\"> was a way to dig a little deeper into the expression of in-world cultures through music. I\u2019ve always loved ethnomusicology and this world features 26 alien galactic pop songs! I\u2019m so grateful to have insanely creative musicians, not to mention tools from companies like Polyverse to create unique sound for the game.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-2d0a7e0a elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"2d0a7e0a\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-46d2e30c\" data-id=\"46d2e30c\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e47b343 elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"e47b343\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-22892dc4 elementor-widget elementor-widget-text-editor\" data-id=\"22892dc4\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><span style=\"font-weight: 400;\"><em>Taking into account all of the \u201cif-then-else\u201d choices in a game, how is game music different from composing for a film or TV series?<\/em> <\/span><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-b0eeeab elementor-reverse-mobile elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"b0eeeab\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-3a71455\" data-id=\"3a71455\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-20a20a9 elementor-widget elementor-widget-text-editor\" data-id=\"20a20a9\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jeff:<\/b><\/p><p><span style=\"font-weight: 400;\">The structure and workflow of writing for a game is unique. In film and TV, what\u2019s on the screen dictates the structure and form of the score. Your music reacts to the edits and the dialogue. In video game scoring, that reactivity goes away. Instead, a composer gets to create the world in which the gameplay exists. The music contains all the potentials and opportunities that any given player could generate. The most interesting challenge is in the transitions \u2014 from soft to loud, exploration to tension to outright battle.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-03af266\" data-id=\"03af266\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e319921 elementor-widget elementor-widget-image\" data-id=\"e319921\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"787\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-1-1024x787.jpg\" class=\"attachment-large size-large wp-image-2235087\" alt=\"jeff rona picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-1-1024x787.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-1-300x231.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-1-768x590.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-1-360x277.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-1.jpg 1098w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-056af57 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"056af57\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-e5077d4\" data-id=\"e5077d4\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-0f098e9 elementor-widget elementor-widget-image\" data-id=\"0f098e9\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"787\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-1-1024x787.jpg\" class=\"attachment-large size-large wp-image-2235086\" alt=\"jesse jureti picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-1-1024x787.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-1-300x231.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-1-768x590.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-1-360x277.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-1.jpg 1098w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-b4e1378\" data-id=\"b4e1378\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-caf20cf elementor-widget elementor-widget-text-editor\" data-id=\"caf20cf\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jesse:<\/b><\/p><p><span style=\"font-weight: 400;\">A lot of the time, video games use coding to trigger certain sounds, which often include music cue changes.\u00a0 Film is very preordained, and you\u2019re likely to experience the music and the film in the same flow every single time.\u00a0 In a game, it could take six hours of playing to come across a specific area, character, or situation that triggers specific music.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-3e51243 elementor-reverse-mobile elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"3e51243\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-9ad94c0\" data-id=\"9ad94c0\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-d1e200e elementor-widget elementor-widget-text-editor\" data-id=\"d1e200e\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Cody:<\/b><\/p><p><span style=\"font-weight: 400;\">Some people have argued that \u201cwriting good music\u201d is more than enough. I could not disagree more \u2014 writing great music is the bare minimum! Music and sound for games requires an incredibly acute attention to detail and a comprehensive understanding of game theory, player psychology, and the tools to actualize interactivity. Film and TV are \u201clean-back\u201d experiences \u2014 they happen to you. Gaming is a \u201clean-forward\u201d experience where <\/span><i><span style=\"font-weight: 400;\">you<\/span><\/i><span style=\"font-weight: 400;\"> happen <\/span><i><span style=\"font-weight: 400;\">to<\/span><\/i><span style=\"font-weight: 400;\"> the plot. By analogy, if you\u2019d never seen a movie, how could you compose a film score?<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-33ff201\" data-id=\"33ff201\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-ef5b71d elementor-widget elementor-widget-image\" data-id=\"ef5b71d\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"787\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-1-1024x787.jpg\" class=\"attachment-large size-large wp-image-2235088\" alt=\"cody johnson picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-1-1024x787.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-1-300x231.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-1-768x590.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-1-360x277.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-1.jpg 1098w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-bb8f232 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"bb8f232\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-35b79af\" data-id=\"35b79af\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2eece62e elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"2eece62e\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e13e1fb elementor-widget elementor-widget-text-editor\" data-id=\"e13e1fb\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><em>What skills and approaches from composing music-to-picture translate best to working in games?<\/em><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-c2bd0bd elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"c2bd0bd\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-1d8b18e\" data-id=\"1d8b18e\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-f59f335 elementor-widget elementor-widget-text-editor\" data-id=\"f59f335\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jeff:<\/b><\/p><p><span style=\"font-weight: 400;\">As a composer, you\u2019re always wearing two hats, one for creating music and another one for producing the best possible recordings. In film and TV, you watch for how the music might clash with dialogue or other sounds onscreen. In video games, this is replaced almost entirely with the need to integrate music into the interactive gameplay. So, from the producing perspective, you take on a different relationship between what you hear and see, or what is spoken, and what is score. Also, post-production is different. When you deliver music to a film it gets mixed into the overall soundtrack and that\u2019s that. In game scores, the music goes through rigorous testing to ensure it supports the gameplay itself. You may get asked to make revisions not because they didn\u2019t like the music, but because in the context of the play there might need to be adjustments.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-553c251 elementor-widget elementor-widget-text-editor\" data-id=\"553c251\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jesse:<\/b><\/p><p><span style=\"font-weight: 400;\">In terms of music-to-picture: dramatic \u201cbeats\u201d (not rhythmic beats) and narrative techniques help with the cinematic aspects of many video games.\u00a0 Understanding how to let voice actors and animators have their moment really helps with creating the best music for the scene. I also automate so much that my automation lanes look like abstract art! Giving movement to otherwise static orchestral and synth sounds brings the music to life.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-814eb2e elementor-widget elementor-widget-text-editor\" data-id=\"814eb2e\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Cody:<\/b><\/p><p><span style=\"font-weight: 400;\">Songs and TV\/film scoring go hand in hand because, like I mentioned before, they\u2019re lean-back experiences with a predefined arc. With gaming, we have to think a bit more multi-dimensionally with our music. Both vertically (stems), horizontally (resequencing an arrangement on the fly), and also in terms of narrative-branching for the music to adapt to players\u2019 decisions.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-875daad elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"875daad\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-5f422ee elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"5f422ee\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-57162f2\" data-id=\"57162f2\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-71aab51 elementor-hidden-mobile elementor-widget elementor-widget-image\" data-id=\"71aab51\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"213\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-1024x213.jpg\" class=\"attachment-large size-large wp-image-2235089\" alt=\"emperia sound banner interview polyverse\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-1024x213.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-300x63.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-768x160.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-1536x320.jpg 1536w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-360x75.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7bb9ccd elementor-hidden-desktop elementor-hidden-tablet elementor-widget elementor-widget-image\" data-id=\"7bb9ccd\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"561\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile-1024x561.jpg\" class=\"attachment-large size-large wp-image-2235093\" alt=\"\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile-1024x561.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile-300x164.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile-768x420.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile-1536x841.jpg 1536w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile-360x197.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/emperia-sound-banner-interview-mobile.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-7a105d47 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"7a105d47\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-24e4ef70\" data-id=\"24e4ef70\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-71f15ea9 elementor-widget elementor-widget-text-editor\" data-id=\"71f15ea9\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><em>What is the most difficult sequence or scene you have ever scored in a video game and how did you approach it?<\/em><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-0efe1f0 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"0efe1f0\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-6967465\" data-id=\"6967465\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-ce8a42f elementor-widget elementor-widget-text-editor\" data-id=\"ce8a42f\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jeff:<\/b><\/p><p><span style=\"font-weight: 400;\">That would probably be the battle music I did for Capcom\u2019s <\/span><i><span style=\"font-weight: 400;\">Devil May Cry 5<\/span><\/i><span style=\"font-weight: 400;\">. On the surface, it is for one of the game\u2019s main characters. Character themes are a typical approach at Capcom. It also needed vocals and lyrics, for which I collaborated with singer-songwriter Rachel Fannan. At base, this was a six-minute song that also served over an hour of gameplay, mostly instrumentally. Within those six minutes were about 35 different sections, each one with about 24 musical elements that covered all the permutations of energy, exploration, battle, and making the lyrics work within. There were thousands of ways for the elements in the stems to combine and be remixed in real time. What was very cool was that the better the players got at the battle, the more lyrics were heard!<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-93d6579 elementor-widget elementor-widget-text-editor\" data-id=\"93d6579\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jesse:<\/b><\/p><p><span style=\"font-weight: 400;\">For me, difficulty often comes in the form of expectations. Riot Games\u2019 fans, to take one example, are highly critical of every aspect of their games and characters.\u00a0 I\u2019d argue that they could even be contributing to the games\u2019 evolution in a positive way. They take ownership of the characters and places. Their feedback, even when it stings, is supremely helpful in making players\u2019 experience as engaging as possible.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f523005 elementor-widget elementor-widget-text-editor\" data-id=\"f523005\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Cody:<\/b><\/p><p><span style=\"font-weight: 400;\">The one that sticks out in my mind is <\/span><i><span style=\"font-weight: 400;\">Devil May Cry 5<\/span><\/i><span style=\"font-weight: 400;\">. The music was driven by an in-game combat system that would promote or demote players based on their ability to execute creative attack combinations \u2013 starting with D tier, and climbing to C, B, A, S, and SSS (\u201cSmoking Sexy Style\u201d). Each combat tier had a unique segment of music that would play and they would all need to seamlessly transition between each other. We wanted to reward the players who were able to ascend the combat ranks, but we didn\u2019t want to punish those who weren\u2019t as skilled by only hearing the same music, and we also didn\u2019t want the players who were so good and stayed at max rank to feel bored or fatigued by the music.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-8d6071c elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"8d6071c\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-8b2eb6c elementor-reverse-mobile elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"8b2eb6c\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-1a6b357\" data-id=\"1a6b357\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-05e1552 elementor-widget elementor-widget-text-editor\" data-id=\"05e1552\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h4 style=\"text-align: left;\"><span style=\"font-weight: 400;\">Video analysis of Emperia music in the game <\/span><span style=\"font-weight: 400;\">Devil May Cry 5<\/span><span style=\"font-weight: 400;\"> by Jeff<\/span><\/h4>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6ec4c4f elementor-widget elementor-widget-text-editor\" data-id=\"6ec4c4f\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><em><span style=\"font-weight: 400;\">\u201cThis is a great video someone posted where they analyzed my battle score for <\/span><span style=\"font-weight: 400;\">Devil May Cry 5<\/span><\/em><span style=\"font-weight: 400;\"><em>. It\u2019s geared to the gameplay, not the music production.\u201d<\/em> \u2014 Jeff Rona<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-1668fee\" data-id=\"1668fee\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-159f4c1 elementor-widget elementor-widget-video\" data-id=\"159f4c1\" data-element_type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/youtu.be\\\/VjR0DTRLZVA?si=3igTcCQPaAI59uVu&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-52ef5fbb elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"52ef5fbb\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-625b1368\" data-id=\"625b1368\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-372fccff elementor-widget elementor-widget-text-editor\" data-id=\"372fccff\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><em><span style=\"font-weight: 400;\">How do you keep your sound design compelling? It seems like people have heard every possible creature effect, spaceship whoosh, weapon sound, and so on.<\/span><\/em><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-b9dab79 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"b9dab79\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-273f9bc\" data-id=\"273f9bc\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-53ed0a6 elementor-widget elementor-widget-text-editor\" data-id=\"53ed0a6\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jeff:<\/b><\/p><p><span style=\"font-weight: 400;\">Have they, though? I feel like the ability to make new sounds is infinite. The digital and analog tools just keep getting more interesting and useful. I\u2019m not a sound designer in the sense of \u201csound effects\u201d but I spend a good deal of time on every project developing a palette of new sonic ideas for my musical palette. We still have infinite territory to explore!<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3a149f0 elementor-widget elementor-widget-text-editor\" data-id=\"3a149f0\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jesse:<\/b><\/p><p><span style=\"font-weight: 400;\">I break a lot of rules, and push things beyond what I\u2019ve heard before \u2014 which I tried to do with my album <\/span><i><span style=\"font-weight: 400;\">Argent Shock<\/span><\/i><span style=\"font-weight: 400;\">, which came out in May 2024. It\u2019s effectively a cinematic metal record, but fuses this with dense sound design and synth production. For example, how do you make distorted guitars sound uncommon again? You do weird things, like how musicians once pierced holes in their speaker cones to get intentional distortion.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-bb1942b elementor-widget elementor-widget-text-editor\" data-id=\"bb1942b\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Cody:<\/b><\/p><p><span style=\"font-weight: 400;\">My secret weapon is a couple of things: I think very critically about the power of semiotic denotation that music can possess and how I can subconsciously evoke emotions or memories with the lightest gestures. While my music can feel and sound heavy handed, I make sure my sound design decisions are carefully considered and never add sounds or instruments that don\u2019t have a 110% justification to be there. Plug-ins play an enormous role, and I\u2019ve found that you don\u2019t need to dig too deep if the combination of elements is not only novel but also supports the game narrative.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f205fdd elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"f205fdd\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-9851154 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"9851154\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-cbb8325\" data-id=\"cbb8325\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-45f002d elementor-widget elementor-widget-text-editor\" data-id=\"45f002d\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><span style=\"font-weight: 400;\"><i>Emperia Sound Reel<\/i><\/span><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a0b81ba elementor-widget elementor-widget-video\" data-id=\"a0b81ba\" data-element_type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=au0XP99oE1Y&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-bea7ca6 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"bea7ca6\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-7e6ccd7\" data-id=\"7e6ccd7\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-acfeb0d elementor-widget elementor-widget-text-editor\" data-id=\"acfeb0d\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><em><span style=\"font-weight: 400;\">What are your go-to composition tools and synths?<\/span><\/em><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-53da2de elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"53da2de\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-b8b5c52\" data-id=\"b8b5c52\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-047a484 elementor-widget elementor-widget-image\" data-id=\"047a484\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"787\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-2-1024x787.jpg\" class=\"attachment-large size-large wp-image-2235090\" alt=\"jeff rona picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-2-1024x787.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-2-300x231.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-2-768x590.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-2-360x277.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jeff-rona-new-2.jpg 1098w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-34b73c3\" data-id=\"34b73c3\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-58f7b1c elementor-widget elementor-widget-text-editor\" data-id=\"58f7b1c\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jeff:<\/b><\/p><p><span style=\"font-weight: 400;\">How much space do you have? [<\/span><i><span style=\"font-weight: 400;\">Laughs.<\/span><\/i><span style=\"font-weight: 400;\">] My DAW is Apple Logic Pro. I have a crushing number of sample libraries, synth plug-ins, and effects. I wouldn\u2019t say I have a \u2018go-to\u2019 instrument because I like to rotate a bit through my core synths. I get a lot of mileage from Wide Blue Sound, Arturia, Newfangled Audio, Slate + Ash, Xfer, U-he, Orchestral Tools, Stretzov Sampling, KiloHearts, Moog, Noise Engineering, Silen Audio, Spitfire, Zynaptiq, and a plethora of small developers. Earlier this year I discovered Polyverse, and it has already become a staple in the arsenal.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-3b0bd46 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"3b0bd46\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-e1b1f15\" data-id=\"e1b1f15\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-ccc85ac elementor-widget elementor-widget-image\" data-id=\"ccc85ac\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"787\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-2-1024x787.jpg\" class=\"attachment-large size-large wp-image-2235092\" alt=\"jesse jureti picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-2-1024x787.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-2-300x231.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-2-768x590.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-2-360x277.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/jesse-jureti-new-2.jpg 1098w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-cc37aba\" data-id=\"cc37aba\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-1458b7c elementor-widget elementor-widget-text-editor\" data-id=\"1458b7c\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Jesse:<\/b><\/p><p><span style=\"font-weight: 400;\">For hardware synths, I love my Russian Polivoks Formanta because it\u2019s the most cantankerous synth of all time! I also love my Virus TI2 and Korg Modwave.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-1b9eeb7 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"1b9eeb7\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-no\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-a4bd872\" data-id=\"a4bd872\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-e499b17 elementor-widget elementor-widget-image\" data-id=\"e499b17\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"787\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-2-1024x787.jpg\" class=\"attachment-large size-large wp-image-2235091\" alt=\"cody johnson picture polyverse interview\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-2-1024x787.jpg 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-2-300x231.jpg 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-2-768x590.jpg 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-2-360x277.jpg 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2025\/01\/cody-johnson-new-2.jpg 1098w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-0f3efd0\" data-id=\"0f3efd0\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-f18a87c elementor-widget elementor-widget-text-editor\" data-id=\"f18a87c\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p><b>Cody:<\/b><\/p><p><span style=\"font-weight: 400;\">I\u2019m obsessed with all sorts of wacky plug-ins, the crazier the better. While I might not ship the sound with an insane preset, I find that experimenting with outlandish sound design inspires me.<\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:paragraph --><!-- wp:embed {\"url\":\"http:\/\/glasysmusic.com\"} --><\/span><\/p><p><span style=\"color: #ffffff;\"><!-- \/wp:embed --><!-- wp:paragraph --><\/span><\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-a18e928 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"a18e928\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-0dcc859\" data-id=\"0dcc859\" data-element_type=\"column\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-5d62e7b elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"5d62e7b\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-510351f elementor-widget elementor-widget-text-editor\" data-id=\"510351f\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h2 style=\"text-align: center;\"><em><span style=\"font-weight: 400;\">Describe your experience so far with Polyverse plug-ins.<\/span><\/em><\/h2>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-91f6b08 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"91f6b08\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;,&quot;animation&quot;:&quot;none&quot;}\">\n\t\t\t\t\t\t\t<div class=\"elementor-background-overlay\"><\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-narrow\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-957f424\" data-id=\"957f424\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-8e997f1 elementor-widget elementor-widget-text-editor\" data-id=\"8e997f1\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h1 class=\"wp-block-embed__wrapper\"><span style=\"font-weight: 400;\">Filterverse is mind-bogglingly versatile and cool<\/span><\/h1>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7631270 elementor-widget elementor-widget-text-editor\" data-id=\"7631270\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<figure class=\"wp-block-embed\"><\/figure>\n<p><span style=\"font-weight: 400;\">I just finished the theme to a BBC science show and used several Polyverse tools, including the then-public-beta of Filterverse, which is mind-bogglingly versatile and cool. Calling it a \u201cfilter plug-in\u201d doesn\u2019t do it justice. It\u2019s an amazing sonic playground that can add so much motion and life to sound or even an entire mix. I also use the Comet reverb as well as Gatekeeper for additional rhythmic ideas. I love the consistency of the interfaces between all the Polyverse plug-ins. Once you know one, you pretty much know them all. Oh, and they sound amazing!<\/span><\/p>\n<p>&#8211; Jeff<\/p>\n<p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-50 elementor-inner-column elementor-element elementor-element-2e1dca4\" data-id=\"2e1dca4\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-4ddea62 elementor-widget elementor-widget-image\" data-id=\"4ddea62\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/polyversemusic.com\/stg\/products\">\n\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"596\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-1024x596.png\" class=\"elementor-animation-grow attachment-large size-large wp-image-2232728\" alt=\"Filterverse GUI illustration\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-1024x596.png 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-300x175.png 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-768x447.png 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-1536x895.png 1536w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-1200x700.png 1200w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min-360x210.png 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2023\/11\/Filterverse-GUI-Illustration-Big-v3-min.png 1657w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<div class=\"elementor-element elementor-element-6a31710 elementor-widget elementor-widget-spacer\" data-id=\"6a31710\" data-element_type=\"widget\" data-widget_type=\"spacer.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-spacer\">\n\t\t\t<div class=\"elementor-spacer-inner\"><\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-b2f1345 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"b2f1345\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;,&quot;animation&quot;:&quot;none&quot;}\">\n\t\t\t\t\t\t\t<div class=\"elementor-background-overlay\"><\/div>\n\t\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-narrow\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-87f3079\" data-id=\"87f3079\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-4174b03 elementor-widget elementor-widget-image\" data-id=\"4174b03\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/polyversemusic.com\/stg\/products\">\n\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"788\" height=\"640\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2019\/10\/Manipulator_Gui_Illustration-min.png\" class=\"elementor-animation-grow attachment-large size-large wp-image-4202\" alt=\"\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2019\/10\/Manipulator_Gui_Illustration-min.png 788w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2019\/10\/Manipulator_Gui_Illustration-min-300x244.png 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2019\/10\/Manipulator_Gui_Illustration-min-768x624.png 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2019\/10\/Manipulator_Gui_Illustration-min-360x292.png 360w\" sizes=\"auto, (max-width: 788px) 100vw, 788px\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-9d28ab0\" data-id=\"9d28ab0\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-a500eb1 elementor-widget elementor-widget-text-editor\" data-id=\"a500eb1\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<h1 class=\"wp-block-embed__wrapper\"><span style=\"font-weight: 400;\">Manipulator is all over the songs from <i>Star Wars<\/i><\/span><\/h1>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-dda179d elementor-widget elementor-widget-text-editor\" data-id=\"dda179d\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<figure class=\"wp-block-embed\"><\/figure><p class=\"wp-block-embed__wrapper\"><span style=\"font-weight: 400;\">Polyverse Manipulator is all over the songs from <i>Star Wars:<\/i><\/span><i><span style=\"font-weight: 400;\"> Outlaws<\/span><\/i><span style=\"font-weight: 400;\"> and can be heard in tracks including \u201cInside an Exogorth,\u201d \u201cThis Cantina Can\u2019t Contain Us,\u201d and \u201cLost in Temptation.\u201d Filterverse makes an appearance on \u201cDream of Thala,\u201d and Gatekeeper is on most tracks to provide some creative and functional sidechain pumping.<\/span><\/p><p>&#8211; Cody<\/p><p><!-- \/wp:paragraph --><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t<div class=\"elementor-column elementor-col-33 elementor-inner-column elementor-element elementor-element-0de30eb\" data-id=\"0de30eb\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-b95dc8b elementor-widget elementor-widget-image\" data-id=\"b95dc8b\" data-element_type=\"widget\" data-settings=\"{&quot;_animation&quot;:&quot;none&quot;}\" data-widget_type=\"image.default\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/polyversemusic.com\/stg\/products\">\n\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"545\" src=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min-1024x545.png\" class=\"elementor-animation-grow attachment-large size-large wp-image-4372\" alt=\"Gatekeeper Gui Illustration min\" srcset=\"https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min-1024x545.png 1024w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min-300x160.png 300w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min-768x409.png 768w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min-1200x640.png 1200w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min-360x192.png 360w, https:\/\/polyversemusic.com\/stg\/wp-content\/uploads\/2021\/01\/Gatekeeper_Gui_Illustration-min.png 1203w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<section class=\"elementor-section elementor-inner-section elementor-element elementor-element-a515c25 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"a515c25\" data-element_type=\"section\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-extended\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-inner-column elementor-element elementor-element-285e546\" data-id=\"285e546\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-d844610 elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"d844610\" data-element_type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>EMPERIA SOUND If you\u2019ve played video games, you\u2019ve likely explored, fragged, and looted to the music of Emperia Sound, a Los Angeles team of A-list composers and sound designers who combine the best of two worlds: They have extensive backgrounds in scoring for films and TV, but are also gamers themselves. 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